Embark on a stealthy adventure in "Cardboard Box," an immersive first-person experience set within the confines of a deserted military base.
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"Domestic Nightmare" unravels the unsettling truths lurking within, offering players a harrowing journey into the heart of suburban dread.
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"Cthulhu Simulator" plunges players into the abyss of cosmic horror and existential dread.
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"Project Eve" offers players an adrenaline-fueled journey, where they play as a clone superweapon defending a cargo ship from space pirates and bandits.
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Hi there! I'm Omar Al-Guthmy, a passionate game designer based in the UK. Recently, I completed my undergraduate studies in BSc Game Design, where I delved into various exciting projects ranging from university assignments to personal and GameJam creations. Throughout these endeavors, I specialized as a game systems designer, focusing on crafting the core gameplay mechanics and ensuring seamless interaction within the game world. I excel in weaving intricate systems, leveraging my expertise in programming and design to breathe life into captivating game worlds. My adeptness in 3D modeling streamlines team collaboration, ensuring seamless integration of elements. Fueled by a passion for innovation, I am driven to surpass conventional boundaries, continuously evolving to meet the dynamic demands of game design. With an insatiable thirst for knowledge, I eagerly embrace new challenges, perpetually refining my craft to achieve unparalleled excellence.
Feel free to send me a message here: omaralguthmy@gmail.com, I'll try to respond as quickly as I can! I'm also on this social media thing, if you need me there:
© 2024 by Omar Al-Guthmy | All images, logos, and names are used with permission